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Shallow Space Insurgency Recruits Vincent Van Diemen As Their Producer

You lot may not know who Vincent Van Diemen is and that's alright if you're not a space-bourn RTS fan. My feel in this genre is simply limited toStar Trek Fleet andHomeworld, so I too raised my heart-brow quizzically. He'southward a very practiced game producer that helped to create the success that wasNexus: The Jupiter Incident.And he's joining the squad behind an upward and coming RTS,Shallow Infinite Insurgency.

Vincent Van Diemen joins the developers working onShallow Space Insurgency.

The developers ofShallow Space Insurgency are pleased to denote that Vincent Van Diemen has joined their squad and will be acting as a producer for them as well. He really approached the programmer initially based off of the concept and progress of the project, offer his assistance and vast feel and expertise in society to build a more cohesive game.

"Into the room walks Vincent Van Diemen, the producer of 'Nexus: The Jupiter Incident.' Now Vincent has been watching the project for some time now on a facebook page that I update on frequently and I was pleasantly surprised when he came forward and offered his expertise on the project. Better however is the fact that he is nonetheless in bear upon with some of the concept artists and talented vox actors that put together Nexus: The Jupiter Incident and he even has a team of experienced professional programmers on his speed dial list. Sweetness."

The developer is rather excited to have such a person producing their game, as they can then ask those questions that may testify elusive to the indie game developer. Not surprisingly the developers are not shy about the corporeality of inspiration thatJupiter: The Nexus Incident has provided to them. They are besides heavily inspired by theHomeworldfranchise

CurrentlyShallow Space Insurgency is completing the development of the core gameplay elements and will be actualization on Kickstarter at the cease of March. Information technology's looking like a well thought out game with elements that we are familiar with in addition to including some novel ideas about asymmetrical remainder.

Shallow Infinite Insurgency is a infinite based RTS that wants to improve upon the common denominator and puts heavy accent on intense strategy, armada customizability, ship and weapon diverseness and a very in-depth and interesting story. Information technology's besides been greenlit by the Steam community.

Well, the concept looks sound, the game itself looks to be progressing right forth their set schedule and the gameplay itself looks interesting. It might exist my first entry into the RTS space based game genre in a long time. The idea to me seems quite enjoyable, if not rather challenging. What do you lot guys recollect? Is there room for one more finely crafted RTS in the stable?

Source: https://wccftech.com/shallow-space-insurgency-recruits-vincent-van-diemen-producer/

Posted by: smithnalled.blogspot.com

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